I have deeply mixed feelings about #ActivityPub's adoption of JSON-LD, as someone who's spent way too long dealing with it while building #Fedify.
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I would be strongly opposed to any effort to remove JSON-LD from AS2. We use it for a lot of extensions. Every AP server uses the Security vocabulary for public keys.
@cwebber @kopper @hongminhee It would be a huge backwards-incompatible change for almost zero benefit. People would still make mistakes in their ActivityPub implementations (sorry, Minhee, but that's life on an open network). We'd need to adopt another mechanism for defining extensions, and guess what? People are going to make mistakes with that, too.
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@cwebber @kopper @hongminhee It would be a huge backwards-incompatible change for almost zero benefit. People would still make mistakes in their ActivityPub implementations (sorry, Minhee, but that's life on an open network). We'd need to adopt another mechanism for defining extensions, and guess what? People are going to make mistakes with that, too.
@cwebber @kopper @hongminhee The biggest downside to JSON-LD, it seems, is that it lets most developers treat AS2 as if it's plain old JSON. That was by design. People sometimes mess it up, but most JSON-LD parsers are pretty tolerant.
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@cwebber @kopper @hongminhee It would be a huge backwards-incompatible change for almost zero benefit. People would still make mistakes in their ActivityPub implementations (sorry, Minhee, but that's life on an open network). We'd need to adopt another mechanism for defining extensions, and guess what? People are going to make mistakes with that, too.
@evan @hongminhee @cwebber my argument is that json-ld is way more prone to mistakes. in iceshrimp.net, for example, we ship and preload several modified contexts in order to correct some mistakes on our end, and even then we encounter a lot of software that do not, for example, include the security context in their actors
if, as per my suggestion, property names were always written in expanded form, the only mistakes you could really do would be typos, and that would fail pretty loudly compared to the current status quo where most software accept it and some software silently fail. how are those developers meant to even be aware that this is a problem? -
@gugurumbe @hongminhee @evan @cwebber
from my brief tests, compacting with no context (which is basically expanded json-ld, with very minor differences) compresses better, but standardizing on expanded ld would still be better than the status quo. yes backwards compatibility would be broken, but pretty much any other solution to this problem beyond not solving it would end up breaking it anyway
i'm still unsure about certain aspects of json-ld such as everything having the capability for multiple values, but without any context defined it's at least explicit and implementations can take that into account where it's actually helpful (sec:publicKeycomes to mind) and ignore it where it isn't
(edit: ignore the last part, i just re-checked and compact-with-no-context collapses arrays with single values, expanded would be clearer here)
RE: not-brain.d.on-t.work/notes/aihftmbjpxdyb9k7 -
@gugurumbe @cwebber @kopper @hongminhee AS2 requires compacted JSON-LD.
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@gugurumbe @cwebber @kopper @hongminhee AS2 requires compacted JSON-LD.
There is no data format we can choose to eliminate programmer errors in online protocols. That's a quixotic aim.
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@cwebber @kopper @hongminhee It would be a huge backwards-incompatible change for almost zero benefit. People would still make mistakes in their ActivityPub implementations (sorry, Minhee, but that's life on an open network). We'd need to adopt another mechanism for defining extensions, and guess what? People are going to make mistakes with that, too.
@evan @cwebber @kopper @hongminhee maybe a compromise approach could be to specify a simpler “json-ld as it is used in practice”, similar to what HTML5 was, that remains backward compatible while simplifying the spec to the point that it is actually feasible to implement
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@gugurumbe @kopper I don't think that's the model of ActivityPub. It's made to allow reading remote objects.
Most implementations pre-load or compile in the external contexts. I agree, it's a big performance hit to load context URLs at runtime.
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I would be strongly opposed to any effort to remove JSON-LD from AS2. We use it for a lot of extensions. Every AP server uses the Security vocabulary for public keys.
@evan @kopper @hongminhee The problem is that signing json-ld is extremely hard, because effectively you have to turn to the RDF graph normalization algorithm, which has extremely expensive compute times. The lack of signatures means that when I boost peoples' posts, it takes down their instance, since effectively *every* distributed post on the network doesn't actually get accepted as-is, users dial-back to check its contents.
Which, at that point, we might as well not distribute the contents at all when we post to inboxes! We could just publish with the object of the activity being the object's id uri
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@kopper @hongminhee @evan Interesting... I guess it means you can't re-compact with a new outer context, but maybe that's fine
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@evan @kopper @hongminhee The problem is that signing json-ld is extremely hard, because effectively you have to turn to the RDF graph normalization algorithm, which has extremely expensive compute times. The lack of signatures means that when I boost peoples' posts, it takes down their instance, since effectively *every* distributed post on the network doesn't actually get accepted as-is, users dial-back to check its contents.
Which, at that point, we might as well not distribute the contents at all when we post to inboxes! We could just publish with the object of the activity being the object's id uri
@cwebber @kopper @hongminhee I talk about this in my book. Unless the receiving user is online at the time the server receives the Announce, it's ridiculous to fetch the content immediately. Receiving servers should pause a random number of minutes and then fetch the content. It avoids the thundering herd problem.
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@cwebber @kopper @hongminhee I talk about this in my book. Unless the receiving user is online at the time the server receives the Announce, it's ridiculous to fetch the content immediately. Receiving servers should pause a random number of minutes and then fetch the content. It avoids the thundering herd problem.
@evan @cwebber @kopper @hongminhee I think that is a better algorithm than a brain dead exponential back off. Perhaps put the two together.
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@kopper It does not; if a malicious context redefines the security properties then the JSON-LD processor will understand the data differently than the unaware processor.
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@evan @cwebber @kopper @hongminhee I think that is a better algorithm than a brain dead exponential back off. Perhaps put the two together.
@patmikemid I call it trust, then verify. Usually caching the data with a ttl of a short number of minutes is enough.
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@evan @gugurumbe i know what caching is, thanks. in fact, my current project is building one that's tailor made for solving the activitypub thundering herd problem (codeberg.org/KittyShopper/middleap)
i've been trying to keep civil through this thread largely because i started the conversation mentioning software i (temporarily) help maintain and therefore represent it even implicitly, but leaving that aside and letting my own personal thoughts enter the picture:
i think this passive aggressive reply is the last straw. thinking that i somehow know enough to write code for this protocol without knowing what a cache is? plugging your book in a network largely developed by poor minorities (i myself have the rough equivalent of less than 40 USD in my bank account total)? this inability to consider change? ("as2 requires compaction", because you're the one defining the spec saying it does), the inability to consider the people and software producing and building upon the data, as opposed to the data itself? the inability to consider the consequences of your specifications and how they're being used in the real world?
i honestly do not know if this line of thought is truly capable of leading this protocol out the slump it's currently in. if you're insistent on shooting yourself in the foot, so be it, but please take the time to consider how this behavior affects other people.
i've largely been burnt out of interacting in socialhub and other official protocol communities due to exactly this behavior, whether from you or others with influence on the final specs, and the only reason i keep trying is because of what's probably a self-destructive autistic hyperfixation on this niche network and trying to make it actually work for me and my friends, as opposed to receiving funding from the well-known genocide enablers at meta and trying to shove failing standards where they don't belong.
please be a better example. if the protocol was actually desirable then sure, you may have earnt it, after all, atproto is teeming with silicon valley e/acc death cult weirdos and yet people seem to prefer it. have you wondered why? or do you prefer to dismiss anything not coming from you without thinking about it -
@cwebber @kopper @hongminhee I talk about this in my book. Unless the receiving user is online at the time the server receives the Announce, it's ridiculous to fetch the content immediately. Receiving servers should pause a random number of minutes and then fetch the content. It avoids the thundering herd problem.
@evan@cosocial.ca @cwebber@social.coop @kopper@not-brain.d.on-t.work @hongminhee@hollo.social shared inboxes are a thing, Evan
The protocol isn't just how it was initially defined. Protocols evolve and change from their ideals to fit the needs of their operation, and getting rid of individual inboxes is one of those changes.
Social media platforms are real-time- you can't just defer stuff like that. -
@evan@cosocial.ca @cwebber@social.coop @kopper@not-brain.d.on-t.work @hongminhee@hollo.social shared inboxes are a thing, Evan
The protocol isn't just how it was initially defined. Protocols evolve and change from their ideals to fit the needs of their operation, and getting rid of individual inboxes is one of those changes.
Social media platforms are real-time- you can't just defer stuff like that.@julia @cwebber @hongminhee @kopper
Hi!

Nice to meet you. I'm well aware of `sharedInbox` and helped design it.Realtime is an illusion. You can make it pretty convincing.
Your users are mostly not online. Remote users are mostly not online. Tracking the last time remote and local users were seen can help you prioritize local and remote delivery.
It's a lot better to deliver to the tiny percent of users currently online first rather than delivering to the user named `aaaaaaaaamng` first.
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@julia @cwebber @hongminhee @kopper
Hi!

Nice to meet you. I'm well aware of `sharedInbox` and helped design it.Realtime is an illusion. You can make it pretty convincing.
Your users are mostly not online. Remote users are mostly not online. Tracking the last time remote and local users were seen can help you prioritize local and remote delivery.
It's a lot better to deliver to the tiny percent of users currently online first rather than delivering to the user named `aaaaaaaaamng` first.
@evan@cosocial.ca @cwebber@social.coop @hongminhee@hollo.social @kopper@not-brain.d.on-t.work I feel like deferring activity resolution and publishing based on online status would only serve to create more reasons for your average person to feel that the fediverse is unstable- explaining the logistics of the herd problem to someone who doesn't know what a distributed system is is kinda difficult.
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@evan @gugurumbe i know what caching is, thanks. in fact, my current project is building one that's tailor made for solving the activitypub thundering herd problem (codeberg.org/KittyShopper/middleap)
i've been trying to keep civil through this thread largely because i started the conversation mentioning software i (temporarily) help maintain and therefore represent it even implicitly, but leaving that aside and letting my own personal thoughts enter the picture:
i think this passive aggressive reply is the last straw. thinking that i somehow know enough to write code for this protocol without knowing what a cache is? plugging your book in a network largely developed by poor minorities (i myself have the rough equivalent of less than 40 USD in my bank account total)? this inability to consider change? ("as2 requires compaction", because you're the one defining the spec saying it does), the inability to consider the people and software producing and building upon the data, as opposed to the data itself? the inability to consider the consequences of your specifications and how they're being used in the real world?
i honestly do not know if this line of thought is truly capable of leading this protocol out the slump it's currently in. if you're insistent on shooting yourself in the foot, so be it, but please take the time to consider how this behavior affects other people.
i've largely been burnt out of interacting in socialhub and other official protocol communities due to exactly this behavior, whether from you or others with influence on the final specs, and the only reason i keep trying is because of what's probably a self-destructive autistic hyperfixation on this niche network and trying to make it actually work for me and my friends, as opposed to receiving funding from the well-known genocide enablers at meta and trying to shove failing standards where they don't belong.
please be a better example. if the protocol was actually desirable then sure, you may have earnt it, after all, atproto is teeming with silicon valley e/acc death cult weirdos and yet people seem to prefer it. have you wondered why? or do you prefer to dismiss anything not coming from you without thinking about it@kopper @gugurumbe sorry, friend, for the curt response. I'm flying today for a death in the family, and I'm having a hard time keeping a lot of conversations going. You should have heard me trying to chair a meeting as I went through airport security!
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